Horror characters with epic skeleton and facial morphs.
Horror characters in two variations for your game. The characters is attached to an epic skeleton. The characters has eight animations and a base seven standard epic animations.
You can change the characters eye color. The characters has extra facial bones to control eye rotation.
On the model's face, there are 2-3 Morphs Target of a smile, angry and blink.
The character has a humanoid ragdoll set up.
https://www.youtube.com/watch?v=AKUS2p2969s
https://www.youtube.com/watch?v=THOtUel-AJE
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (NO)
Number of Animations: 15 free epic animations
Number of characters: 2
Vertex counts of characters:
Psycho patient v1
- Base skin: 10959 vertices
- Skin with shoes: 10928 vertices
Number of Materials and Material Instances: 4 Materials, 3 Material Instances, 2 Subsurface Profiles
Number of Textures: 17
- 9 body textures (4096x4096)
- 4 eye textures (2048x2048)
- 4 shoe textures (1024x1024)
Supported Development Platforms:
- Windows: (Yes)
Psycho patient v2
- Base skin: 11796 vertices
- Skin with shoes: 11370 vertices
Number of Materials and Material Instances: 4 Materials, 2 Material Instances, 2 Subsurface Profiles
Number of Textures: 15
- 8 body textures (4096x4096)
- 4 eye textures (2048x2048)
- 3 shoe textures (512x512)
Supported Development Platforms:
- Windows: (Yes)
Important/Additional Notes:
Please be careful when retargeting new animations for the hands and fingers. The character's arms are in a non-standard position for epic animations, so you can either disable retargeting to this area, or edit animations on animation layers inside the engine.
For the effect of dangling arms use the "ArmsRagdoll" Physical Asset.